Are there some studies to back that claim?
Are there some studies to back that claim?
Is the data access exclusive for that one company? If not then it’s no miracle they’re opting for a subscription-based model lol
These look incredibly good!
Humans have a history of violence as well as altruism. And with an increasing degree of societal complexity, humans also have a consistent record of violence reduction. See e.g. “The better angels of our nature” (Pinker, 2011).
Painting humans as intrinsically violent is not backed by evidence.
YouTube regularly goes into a 2-song autoplay loop for me.
Okay not like any RPG. It’s a special kind of RPG. And as a game it has many elements that make video game RPGs so addictive.
I agree with you on the ethics. Maybe Palworld in that sense is more honest than Pokémon. In the Pokémon anime however I always had the impression that they try to depict Pokémon as having humanlike character tendencies, e.g. some liking to get into fights and others just working as nurses in the Pokémon center…
It’s a fun game with a nice mixture of looting & leveling, survival, base optimisation and progress, exploration and fighting.
I also like the humor of paldex entries hahaha.
Sounds like any RPG to me. Except that your party consists of the same creatures that you’re fighting. In that sense it’s maybe more egalitarian than RPGs featuring classical enemy races like orcs or goblins.
In Pokémon the concept of evil comes in the Form of Team Rocket and other shady exploitative organisations. Interestingly Palworld also has a counterpart organisation called Syndicates. But I still don’t know what their crime really is since you’re really doing the same thing of fighting and catching Pals. Nevertheless you have to treat the creatures in your party right, if you want to make progress in the game.
Okay, I’ll believe that right away. I thought you were maybe talking about the technology in general. But now it seems like you were referring to these particular projects which are are abused for greenwashing instead of research and continuous improvement.