Yep, comparison is the thief of joy. I enjoyed my time with TOW, but felt that it realistically needed a bit more meat on its bones to gain real traction. It tries to sell itself as a long-form RPG in a bite-sized scale, it doesn’t quite work out pacing-wise.
Yep, comparison is the thief of joy. I enjoyed my time with TOW, but felt that it realistically needed a bit more meat on its bones to gain real traction. It tries to sell itself as a long-form RPG in a bite-sized scale, it doesn’t quite work out pacing-wise.