• Kichae@lemmy.ca
    link
    fedilink
    arrow-up
    31
    arrow-down
    1
    ·
    1 year ago

    You know what’s fun? If you have perception and stealth related stats for the PCs on your GM screen, you don’t even need to inform them that they’re making checks. And when they hear the dice roll, they’ll reflexively assume you’re rolling for other, unseen creatures in the area.

    Gets em good and paranoid.

    • jounniy@ttrpg.network
      link
      fedilink
      arrow-up
      7
      arrow-down
      3
      ·
      1 year ago

      I really don’t like that. Its not taking agency away from the players most of the time, but they:

      • Sometimes have situational bonuses you might not know about
      • Rerolls/temporary bonuses they may like to use (Like Inspiration, oder lucky)
      • Might feel cheated should they ever find out, since you kind of used their character without informing them
      • Generally like rolling the dices themselves, as it creates a feeling of excitement and ,action".