Call of Duty gamers may be banned for using GeForce NOW First ROG Ally users, now GeForce NOW. NVIDIA GeForce NOW is said to be impacting Call of Duty players. Reports suggest that users might encounter bans while utilizing this game-streaming service. According to the information, a glitch is leading to players being flagged and […]
Yes and no, I don’t know how GFN works, but as a Linux user I’ve heard enough stories of people being banned because they were using Linux because we get the game running in a “non-authorized” way, i.e. using something that’s easier to describe as a windows emulator (even though it isn’t an emulator). And the way to do this is enable the feature on steam for all titles, and click play on the game, so also people assume it’s safe. This does not apply to CoD specifically, because it’s designed not to work with that “emulator” purposefully, so I would assume that if GFN is in any way similar they would also have discouraged from using it.
You must have missed the top comment where it was stated that publishers need to agree to have their games on GFN. Activision not only told Nvidia that it was okay to put their game on GFN, they likely had developers work with Nvidia to iron out any issues in creating the VM that it uses.
Wine/proton are unauthorized tools - most publishers don’t care, and some even encourage it and help to fix issues (i.e., No Man’s Sky), but it’s still not officially agreed to like GFN.
Yes and no, I don’t know how GFN works, but as a Linux user I’ve heard enough stories of people being banned because they were using Linux because we get the game running in a “non-authorized” way, i.e. using something that’s easier to describe as a windows emulator (even though it isn’t an emulator). And the way to do this is enable the feature on steam for all titles, and click play on the game, so also people assume it’s safe. This does not apply to CoD specifically, because it’s designed not to work with that “emulator” purposefully, so I would assume that if GFN is in any way similar they would also have discouraged from using it.
You must have missed the top comment where it was stated that publishers need to agree to have their games on GFN. Activision not only told Nvidia that it was okay to put their game on GFN, they likely had developers work with Nvidia to iron out any issues in creating the VM that it uses.
Wine/proton are unauthorized tools - most publishers don’t care, and some even encourage it and help to fix issues (i.e., No Man’s Sky), but it’s still not officially agreed to like GFN.
I won’t play any game that’s like this.