Kerbal Space Program 2. I put an easy 1000 hours in on the original, but the second one still looks pretty raw at this point. May buy it if the science update seems solid enough to keep me hooked.
Bought and played through Cyberpunk on release, it was ok on PC but never replayed it till the patch. Much better after the patch.
Starfield is no buggier than any other Bethesda game. My biggest problem with it is it’s lacking the wanderlust of elder scrolls or fallout, the weird random discoveries are just kind of mediocre. Idk if there’s a way to patch that out
Jedi Survivor is a great example of developers truly having passion for a game and it’s lore, but publisher deadlines completely ruin it’s potential. I enjoyed it immensely once I got it running acceptably (40-50 fps on a 1080ti). There’s a lot to do and a lot of cool details.
Yup. I’m finally able to consider buying Cyberpunk 2077, now I just need time to actually play through it before I buy (maybe Christmas).
Are there any other games you’re waiting on for patches before you buy?
Kerbal Space Program 2. I put an easy 1000 hours in on the original, but the second one still looks pretty raw at this point. May buy it if the science update seems solid enough to keep me hooked.
Bought and played through Cyberpunk on release, it was ok on PC but never replayed it till the patch. Much better after the patch.
Starfield - they have to do something with it, right? Or I’ll at least wait to see what modders come up with I guess.
Starfield is no buggier than any other Bethesda game. My biggest problem with it is it’s lacking the wanderlust of elder scrolls or fallout, the weird random discoveries are just kind of mediocre. Idk if there’s a way to patch that out
Funny enough I only bought Cyberpunk because best buy had a flash sale for like $5 or $10 it went unopened for awhile.
Jedi: Survivor. Really loved the first one and I’m hyped for the second once it doesn’t run like ass.
Jedi Survivor is a great example of developers truly having passion for a game and it’s lore, but publisher deadlines completely ruin it’s potential. I enjoyed it immensely once I got it running acceptably (40-50 fps on a 1080ti). There’s a lot to do and a lot of cool details.