• mojofrododojo@lemmy.world
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    20 days ago

    cute, uh, people earning a living through this vocation are looking for all the potential customers we can, not trying to foist the porting problem downstream.

    • tabular@lemmy.world
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      20 days ago

      Stop Killing Games is an example of customers pushing back against (uncute) game-devs taking advantage of them. The devs justify their actions as just earning a living.

      Godot gives devs the choice to free their games’ code but Xbox forces devs to make it proprietary - to have unjust power over their users.

      You do you but I feel blessed to game-dev without the pressure of those bad incentives.