The Meta Quest 3 may sell just two million units in the second half of 2023, far fewer than the Meta Quest 2, leading to lay-offs in the Reality Labs division.
Yeah… I tried the htc vive back when it came out and the experience was incredible but ultimately there’s not much it can do other than be a cool experience. Maybe vr will find its footing one day but it’s a really hard thing to get right
a lot of people suffers from motion sickness, and that totally ruins the experience
most of the software is unispired shit or just bad games. I’ve tried a parkour game for example (don’t remember the name) and it was absolutely crap, it was impossible to do what you wanted, because controls just didn’t work how they should
It seems like it’s sticking around this time, but will take a few more gens to become a mainstream product with appeal to people beyond tech nerds.
The problem with previous vr is that the compent parts weren’t ready to combine into a good experience. Computers couldn’t produce realistic enough graphics at the 90+FPS needed for smooth gameplay, screens didn’t have the resolution and colour depth to recreate the real world, the processing units made the headsets huge and bulky.
This time it started at a decent base experience and has been getting better since, a few more gens for it to become easy and quick to use and it will pick right up.
History is filled with inventions too early for their time… Still kinda weird VR seems to have shown up like 6 times now and never sticks tho
Yeah… I tried the htc vive back when it came out and the experience was incredible but ultimately there’s not much it can do other than be a cool experience. Maybe vr will find its footing one day but it’s a really hard thing to get right
I have the quest 2 and imho VR has 2 problems:
It seems like it’s sticking around this time, but will take a few more gens to become a mainstream product with appeal to people beyond tech nerds.
The problem with previous vr is that the compent parts weren’t ready to combine into a good experience. Computers couldn’t produce realistic enough graphics at the 90+FPS needed for smooth gameplay, screens didn’t have the resolution and colour depth to recreate the real world, the processing units made the headsets huge and bulky.
This time it started at a decent base experience and has been getting better since, a few more gens for it to become easy and quick to use and it will pick right up.