IME, that’s just the dangers of running Pathfinder. There can be such a disparity between a well built character and someone just going through character creation picking random stuff that it’s hard to balance for both possibilities. As a DM, I’ve always kinda played it by ear and tried to have some way to scale the difficulty on the fly built into as many encounters as I can.
IME, that’s just the dangers of running Pathfinder. There can be such a disparity between a well built character and someone just going through character creation picking random stuff that it’s hard to balance for both possibilities. As a DM, I’ve always kinda played it by ear and tried to have some way to scale the difficulty on the fly built into as many encounters as I can.
Since I got basically no experience with DnD or PF, I’ve used build guides for my playthrough, so I’d like to think they were well built.
As I’ve written in another post, the last third of the game was just a complete slog, with overtuned enemies, that took far too long to kill.