• SchmidtGenetics@lemmy.world
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    26 days ago

    Why is this news? Do many devs not fix buggy saves?

    I’ve sent more than a few to a few different devs at their request, it helps them immensely to have a buggy save, because sometimes they can’t recreate the conditions.

    • einlander@lemmy.world
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      26 days ago

      Fix buggy saveing/save systems yes. Fix personal buggy saves files to a working state for a particular player? No.

        • gnutrino@programming.dev
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          26 days ago

          Well yes, but not many these days will make the effort to (try to) return that save to you in a working state.

        • einlander@lemmy.world
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          26 days ago

          While true, the case in this article is that the game developers are fixing the broken save file for the player so they can load it and play it. Not just reporting the game is making bugged saves. Most game devs do not do this. Some do but the vast majority do not.

          • SchmidtGenetics@lemmy.world
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            26 days ago

            A lot do, they just don’t make a marketing gimic out of it.

            Do you think every little developer is gonna get a spot light for what they do? For every story you hear there’s thousands already doing it and more, but they aren’t popular so they don’t get a little shoutout, other than in their communities.

            Go explore some Steam discussions and see the devs in there asking for saves, I don’t know what else to say here, but this isn’t news. Almost any dev will care if you send them a save and a specific issue.

            • modifier@lemmy.ca
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              26 days ago

              Are you saying they commissioned this article or something?

              Not accusing you of this, but I still encounter holdovers with an irrational amount of hatred for HG/No Man’s Sky from the butchered launch, 8 years ago.

              Its hard to make sense of the disparagement implied by your comment otherwise though.

              • SchmidtGenetics@lemmy.world
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                26 days ago

                No, but they tweeted what they did, it didn’t have to made public by the dev, but they obviously did it for the viral marketing, and then an article picks it up and here we are. Someone is being accused of saying an article is commissioned lmfao.

                If every dev that did this tweeted about it, yeah you would hear about it more, but most devs have better things to do than get some stupid marketing for things almost every dev already does.

                So I ask you, why else would someone tweet about a mundane thing like fixing a bug?

                • modifier@lemmy.ca
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                  26 days ago

                  Who is they?

                  To my knowledge, an individual NMS employee with no named affiliation in his handle tweeted about the situation, certainly with a note of personal pride. Is that what you find inappropriate? That a person was individually proud of something that you find unremarkable?

                  Because if HelloGames has been pushing this beyond a retweet or something, I wasn’t aware.

                  • SchmidtGenetics@lemmy.world
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                    26 days ago

                    The dev who the article was about…? Who else would “they” be in this context?

                    So they posted to social media for clout? That’s an even worse take.

                    And no it was a specific dev… did you even read the article?

                    . As No Man’s Sky engine programmer Martin Griffiths details over on X

                • shani66@ani.social
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                  26 days ago

                  It’s not fixing a bug, it’s fixing a bug for a specific person.

                  • SchmidtGenetics@lemmy.world
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                    26 days ago

                    Actually in this specific case it wasn’t even that…

                    The good news is that Griffiths managed to save the player’s, uh, save. In a further update, he posts a video of the game running flicker-free in the same area on the same save. Per Griffiths, the problem was a “general engine bug/limit being reached,” which means that his fix will “probably help other large bases that had this issue on Xbox.”

                    The save helped with it, exactly like I’ve been saying this whole time.

    • orcaA
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      26 days ago

      I remember having a Far Cry 3 save bug that went unfixed for years (idk if it ever even got fixed). I would keep 2-3 different saves handy just to not lose all of my progress.

      • SchmidtGenetics@lemmy.world
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        26 days ago

        Right but that’s a hell of a different situation than saying you are on your own, we don’t want your save.

        Pretty sure EA/FC has a bug reporting feature if not an email or forum you can use to submit saves and talk about issues and they get looked into.

        Not everything CAN be fixed, and sometimes it’s not a “save issue bug”

        • orcaA
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          26 days ago

          Yeah, this was a long time ago too when things were different. I know many people had the same issue though to no avail, and with a ton more hours under their belt.

    • yamanii@lemmy.world
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      26 days ago

      Just this year we had Star Wars Outlaws say too bad, start over, to everyone that paid more to play early.