Exactly same. Gf & I got into it a few weeks ago and just caught up to current. We’re champing at the bit to see what happens next.
Jade #1!
Exactly same. Gf & I got into it a few weeks ago and just caught up to current. We’re champing at the bit to see what happens next.
Jade #1!
Man, Chuck Schuldiner’s early work sounded a lot different from the later years! (/s)
Was this from the Night of the Comet movie?
Aye. Granted, I’m on Dynamis so my experience is going to be wildly different from, eg. Aether, but I’ve only had one occasion of long queues, and that was when Aether died. And even then, it was steady progress, unlike the Login Roulette of Endwalker.
You get a tactical nuke, you get one, you get one… tactical nukes for all!
video-sizes
I’m confused as to your meaning here. Current codecs are miles ahead of what we had in the past. Unless you mean typical resolution (eg. 4k, 8k, etc).
For the purposes of OPs problem (P v NP), it considers not particular solutions, but general algorithmic approaches. Thus, we consider things as either Hard (exponential time, by size of input), or Easy (only polynomial time, by size of input).
A number of important problems fall into this general class of Hard problems: Sudoku, Traveling Salesman, Bin Packing, etc. These all have initial setups where solving them takes exponential time.
On the other hand, as an example of an easy problem, consider sorting a list of numbers. It’s really easy to determine if a lost is sorted, and it’s always relatively fast/easy to sort the list, no matter what setup it had initially.
The Italian game just oozed style. Really fascinating imagery.
I’d imagine zoning would restrict this scenario in many cases.
I usually play clerics (busted good), but for my current campaign I’m playing a human fighter, and it’s a ton of fun. “What’s your character do?” “Charges into the fray, naturally”
Rather fun to play a character that’s a foil for my typically conservative & trepidatious teammates.
100%. Just looking at the thumbnail had me singing it in my head. That said, there’s still a lot of great songs in it; e.g. Alan Cummings nails the opener.
I’m on the last continent for Unicorn Overlord right now, and the gameplay is real fun to try and optimize. The story’s dirt simple, but I’m fine with the occasional simple narrative game. I should have probably chosen a more difficult setting though - normal’s not really presented a real challenge yet.
Also, watching Francis John play Subnautica blind made me do another playthrough of that game. Now I’ve got bases setup all over the place.
I still can’t quite map my head around spinors, even after the phenomenal video by Richard Behiel. The math, sure, but intuition, nope.
I absolutely love the writing that Frost puts out in the Cold Take series. They’re always filled with turns of phrases that make me think: “that’s actually a hell of an interesting way of thinking about that.”
This is all too complex for me.
I really wish Nightwish would let Floor use her growlier vocals. Sadly, it’s pretty much a one- man show.
Man, I played the bejeezus out of this game back in the day. I should probably set how Sins 2 is coming along.
Can’t wait, only a few more days! Falconer hoooooo!
projects/[rust|cpp|python|..]/proj-name