

Man I wish I spent time actually learning Proxmox, instead dumped everything into a headless Debian VM and called it a day.


Man I wish I spent time actually learning Proxmox, instead dumped everything into a headless Debian VM and called it a day.


deleted by creator


Oh yeah I’m aware, if people don’t want to use a VPN then I suggest this but give them the advisory warning.
Actually, recently I’ve been using a fork of IPAllowList which accepts DDNS addresses, but that usually is for more technical folk who would probably rather use a VPN then purchase a domain and associate it with their network.


Pangolin is based off of Traefik if I’m not mistaken, should be able to use Traefiks IPAllowlist middleware to blacklist all IP addresses and only whitelisting the known few, that way you can expose your application to the internet knowing you have that restriction in place for those who connect to your service.


Wine can perfectly fine read/access all the drives on the System. Are you using some kind of sandboxing? Flatpak? Bottles?
It’s possible Lutris was isolating applications ran over Wine, never really considered that, from my experience when I installed game launchers such as Epic Games/Ea/GOG to the root filesystem and attempted to install a game on a separate drive it would claim the path could not be found or was invalid.
My brief research lead me to moving the Wine prefixes to the second drive and instructing Lutris to use that instead, which has worked for me.


I’ve been thinking of creating a new account through Tor, so that I could reconnect with my former communities who are still active there since
Don’t create an account, use (or host) a Redlib instance, subscribe to your favourite subreddits and then bookmark it afterwards, that’s what I do.


Would be nice if wine prefixes were capable of reading and writing to other drives on the system and not just the drive the prefix is on.
Also the file manager wine uses sucks.


Well that’s interesting,
I ran journalctl -xe expecting not to get much of an output however, my log is full of:
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_effect_blur: Failed to create an offscreen framebuffer
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: 0x501: GL_INVALID_VALUE error generated. <levels>, <width> and <height> must be 1 or greater.
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: Invalid framebuffer status: "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_effect_blur: Failed to create an offscreen framebuffer
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: 0x501: GL_INVALID_VALUE error generated. <levels>, <width> and <height> must be 1 or greater.
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: Invalid framebuffer status: "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_effect_blur: Failed to create an offscreen framebuffer
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: 0x501: GL_INVALID_VALUE error generated. <levels>, <width> and <height> must be 1 or greater.
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: Invalid framebuffer status: "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_effect_blur: Failed to create an offscreen framebuffer
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: 0x501: GL_INVALID_VALUE error generated. <levels>, <width> and <height> must be 1 or greater.
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: Invalid framebuffer status: "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_effect_blur: Failed to create an offscreen framebuffer
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: 0x501: GL_INVALID_VALUE error generated. <levels>, <width> and <height> must be 1 or greater.
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: Invalid framebuffer status: "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_effect_blur: Failed to create an offscreen framebuffer
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: 0x501: GL_INVALID_VALUE error generated. <levels>, <width> and <height> must be 1 or greater.
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: Invalid framebuffer status: "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_effect_blur: Failed to create an offscreen framebuffer
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: 0x501: GL_INVALID_VALUE error generated. <levels>, <width> and <height> must be 1 or greater.
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: Invalid framebuffer status: "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_effect_blur: Failed to create an offscreen framebuffer
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: 0x501: GL_INVALID_VALUE error generated. <levels>, <width> and <height> must be 1 or greater.
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_scene_opengl: Invalid framebuffer status: "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"
Mar 24 16:50:37 debian kwin_x11[2914]: kwin_effect_blur: Failed to create an offscreen framebuffer
Mar 24 17:00:00 debian systemd[2614]: Started drkonqi-sentry-postman.service - Submitting pending crash events.
░░ Subject: A start job for unit UNIT has finished successfully
░░ Defined-By: systemd
░░ Support: https://www.debian.org/support
░░
░░ A start job for unit UNIT has finished successfully.
░░
░░ The job identifier is 4486.
Mar 24 17:00:00 debian drkonqi-sentry-postman[9023]: org.kde.drkonqi.sentry: QNetworkReply::ConnectionRefusedError "Connection refused"
Mar 24 17:00:00 debian drkonqi-sentry-postman[9023]: org.kde.drkonqi.sentry: QNetworkReply::ConnectionRefusedError "Connection refused"
Mar 24 17:00:00 debian drkonqi-sentry-postman[9023]: org.kde.drkonqi.sentry: QNetworkReply::ConnectionRefusedError "Connection refused"
Mar 24 17:00:00 debian drkonqi-sentry-postman[9023]: org.kde.drkonqi.sentry: QNetworkReply::ConnectionRefusedError "Connection refused"
Mar 24 17:00:00 debian drkonqi-sentry-postman[9023]: org.kde.drkonqi.sentry: QNetworkReply::ConnectionRefusedError "Connection refused"
Mar 24 17:04:12 debian plasmashell[2938]: KPackageStructure of KPluginMetaData(pluginId:"org.kde.merkuro.contact.applet", fileName: "/usr/share/plasma/plasmoids/org.kde.merkuro.contact>
Mar 24 17:04:13 debian kmenuedit[3266]: QThreadStorage: Thread 0x55c784c1f8d0 exited after QThreadStorage 8 destroyed
Mar 24 17:04:13 debian systemd[2614]: app-org.kde.kmenuedit@c3c9752c88b040738079b63d23e609ee.service: Consumed 3.486s CPU time, 34.4M memory peak.
Appears to be related to my wallpaper, perhaps the KDE Wallpaper Engine plugin i use borked, however i never did mention in the main post but i did backup and reset my desktop environment following Debians documentation and that didn’t resolve the hanging issue either so i am hesitant to say the desktop itself is borked, seems more like a dependency that’s failing to talk with plasma.
Edit: After doing some digging it appears others have encountered the same kwin error message along with comments of freezing and crashing. Appears to be a driver issue and is patched in 580.xx versions which Debian 13 does not ship on its stable branch.


systemd-analyze Can tell you about how long thing took to start, and the -blame flag can help pinpoint hangs and so on.
I ran this command the output is as such:
Startup finished in 7.208s (firmware) + 2.336s (loader) + 3.601s (kernel) + 15.279s (userspace) = 28.426s
graphical.target reached after 15.279s in userspace.
Which is weird, i timed how long it took from rebooting to landing at the desktop and i got between 5-6 minutes, 30 seconds to reboot and land at SDDM but another 4.5-5 minutes actually loading the desktop itself.
Alternatively you could check if you have Debian repositories in /etc/apt/sources.list.d because PopOS is based off of Debian at its core, and follow Debian’s guide to installing KDE, I do not recommend adding Debian’s repositories if you do not already have them as you may install conflicting packages/dependencies by mistake.
What desktop environment are you using? That shortcut is already available in KDE Plasma 5/6.


Don’t get me wrong here, I understand the pushback from the community in this regard and i’m not try to defend proprietary software licensing.
I’m more of letting the original commenter know that they actually don’t own the game or game files they purchase from common store-fronts, they simply own a license to download and play the game.


People don’t like being proven wrong, and often try to dismiss it with some variation of “Im not gonna sit here and be told the whatfer by some random idiot”
Sounds like you’re describing yourself here.
Refused to accept documentation from a valid source.
Instead of having a discussion, you proceed with a pointless “Sure, buddy” at an attempt to deflect from the topic.
So when it came to registering on Lemmy, that popped up in my head and bobs your uncle.
Real nice honeypot too, every time someones wrong and backs themselves into a corner instead of admitting they are wrong, they inevitably give some variation of “living up to your user name, huh”, which just continues to prove that the actual idiot is the one lashing out like that.
You chose to make the two comments above, I simply humoured your ignorance and lack of understanding of the subject.


Username checks out.


Suggest reading into software licensing and understand the different types of licenses that could be used.


Make us individual game owners pay license every time we download and install the game?
This is how it’s been done for decades now? Every game you purchase off of Steam, Xbox, PlayStation is just a license to play that game.


If I remember correctly, Walmart does have televisions up in the tech department displaying advertisements and trailers for movies and games.


I want to install an OS once, and never be forced to change it on that machine.
I’d be wary of putting all your eggs in a single basket, many people believed Windows was the be-all OS until Microsoft started making funky decisions ultimately changing people’s perspective of their business.
Steam is great now but consider who is going to replace Gabe Newell when he retires or passes away. Think about Steam as a business in 10-20 years and what will change in their policies.
I prefer Valve. 800lb gorilla, main driver of Proton, not likely to suddenly vanish or change leadership, brand recognition means many people will develop extensive documentation and implementation specifically for SteamOS
Under the hood SteamOS/Bazzite are Arch based whereas Ubuntu/PopOS/Linux-Mint are Debian based, the documentation that really matters is going to come from these base gorrillas.



I mean, you’re quite literally writing this on a social media platform that doesn’t comply with their law.