I give it three months after launch before we hear it is closing. These games just don’t take off like they want.
I give it three months after launch before we hear it is closing. These games just don’t take off like they want.
There are also used units like the Pioneer XDP-100 which is still good, but the Android bit is slow.
Now you can go into pretty much any thrift store and get a whole box of them for like $5-10.
Any type of automatic moderation. It is a godsend for managing a community as you don’t have to worry about content with or breaking those roles as the bot(s) check it for you.
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320kbps is basically indistinguishable from lossless, even with insanely good headphones/amplifier/DAC/speakers.
Nope, here’s an article from CNN about it: https://www.cnn.com/2023/07/17/politics/email-typos-mali-military-emails/index.html
There is also the recent news about how millions of US Military emails (.mil) were sent to Malia instead (.ml).
If you have fiber, 99% of the time your speeds are symmetric.
Considering they’re basically doing that with their Chromebox line, it is not that big of a surprise.
Not that Mozilla has been 100% great either. Remember the Mr. Robot debacle?
If not: https://www.theverge.com/2017/12/16/16784628/mozilla-mr-robot-arg-plugin-firefox-looking-glass
Probably the impetus for the mass exodus at my old job was the “We’ll Miss You” Zoom call we had for a beloved senior developer. The company had recently added a new manager role that hadnt existed before and things were fine. The new guy started micromanaging like crazy. The SD who was leaving basically went off during the call about how the company didn’t need NG’s role and how it was burning people out.
I stuck around for another year-ish, and NG managed to make a group of about 20 developers dwindle to 5-ish. Saw the writing on the wall after getting shafted, changed jobs and am now making double that salary along with far less stress.
Sadly it can’t work that way. From a programming perspective alone they are very different engines.
Unity uses C# while Unreal is C++.