Huh?? I’m using Kubuntu 24.04 right now and didn’t have to jump through these hoops. That’s weird.
I compile them because I want to use them with my system wine, and not with proton. Proton does that stuff for you for steam games. This is for like CAD software that needs accelerated graphics. I could probably use like wine-ge and let GE compile it for me, but I’m not sure they include all the Nvapi/cuda stuff that’s needed for CAD and not gaming. If there’s an easier way to do it, I’d love to hear! Right now I’m using https://github.com/SveSop/nvidia-libs
I’m a developer that’s been using Ubuntu distros for 20 years and never ran into such issues.
If you’re a developer that’s comfortable with desktop software toolchains, that makes sense. (And checkinstall is wonderful for not polluting your system with random unmanaged files). But I came at this knowing like embedded c++ and Python, and there was just a lot of tools I had to learn. Like what make was and how library files are linked/found, etc. And for someone who’s not a developer at all, I imagine that this would be even harder.
I’ve learned a lot, especially because of everyone in this thread
I’m glad!
Thanks I’ll check it out! From a brief search it looks like at the moment I’ll still have to use the nvidia-libs repo to get cuda: https://github.com/bottlesdevs/Bottles/issues/3301