Idk, I’d be really upset by my partner knowingly doing this without talking to me about it
What is the “this” you’d be upset about exactly?
Idk, I’d be really upset by my partner knowingly doing this without talking to me about it
What is the “this” you’d be upset about exactly?
Conservatives are like toddlers. Emotion driven to the point of having no mapping to reality, truth, and causality.
the well? they’re great. friendly at their shows too.
I imagine there are some “written in blood” laws and regulations that apply to hotels that airbnb is ignoring, too. That should also be addressed.
I read that airbnb lead to rents rise, because it made it so easy for landlords to run their property like hotels. I don’t use them, and kind of think lowly of people that are like “well it’s convenient so i don’t care”.
I do believe that DND is a poor first RPG, and creates a weird survivor bias in the hobby. Because it’s so popular most people try it as their first RPG, and then some of them hate it. Some of them then think the whole hobby is like that, and then leave.
So the bulk of the people left in the hobby are people who like dnd, or at least tolerate it enough to stick around.
One of my friends has no real interest in fantasy, tactical combat (as much as DND is that), or resource management. They had no interest in DND. But they really liked Vampire.
I keep trying to get people to play fate, but all of these games struggle with finding people who will show up. Everyone seems to be just barely holding it together, and asking them to be creative and present once a week seems like a big request
Ah yes because famously the good samaritan paid the innkeeper with fake money. (Not that I expect most self described christians to know any of their bible stories with any accuracy or detail)
I love Fate and think it’s much more intuitive. DND tends to crush player creativity with a lot of “sorry that’s just flavor”, and guides players towards “just move and attack”.
I’m not sure I agree about splitting hit and damage feeling weird,
It feels weird to me when you roll a really big number to hit their AC, and then roll the minimum for damage. Or the other way, where you just barely roll their AC and then roll max damage. There are narrative ways you could justify it, but I don’t see why you would want to. It’s not adding anything worth having to the experience, imo. The game doesn’t care if you beat the check by 0 or 20. It’s just an extra step and the information is discarded.
I think pf2e fixes this.
Forgot in my original: DND 5e barely has a concept of degree of success
DND is not a good universal game system. It’s pretty good at being DND, but that’s a particular beast that’s mostly about resource management.
You can definitely use it for a game about social intrigue, or horror, or modern day anything, but it’s not really good at any of that. Like using a hammer to put screws in, you’ll probably get something done, and if you’re hanging with your friends you’ll probably have a good time. But it’s a weird tool to reach for.
Personally, I don’t think the core of the rules system is very good at all. Flat probability feels weird. Armor as all-or-nothing is weird. Hit and damage being split into two rolls is slow and weird. In the latest edition, making very few choices about your character often feels bad. Levels are a very coarse unit of growth. The magic system somehow manages to make magic not feel like magic- no wonder, no mystery, it’s just safe and standardized. I could go on.
But it’s mega popular and people are emotionally invested, so there’s not much to be done about it. There are dozens of people playing the thousands of other games out there.
Also a lot of people have never played anything else, so their analysis and defense of it is often lacking. Like if I’ve only ever played baseball, and never even watched any other sports, I wouldn’t feel qualified to talk about bowling. But you get people saying like “no you need to wear cleats that’s a universal property of sports” when bowling comes up. Like, not every game has six stats. Not every game has attributes like that at all.
And again, if you’re having fun with dnd then that’s the primary goal achieved. We don’t need to maximize fun and efficiency in all things all times. I just think that it would be a good experience to branch out more, even if it’s scary, because that will lead to a richer experience overall.
Feels like they should be able to view the software and hardware controlling the odometer, and if it’s doing anything suspicious.
I wonder if they’ll actually do anything if they find Tesla is doing fraud. Feel like everyone who OK’d the decision should be barred from working in the industry for life, and made to forfeit everything they gained while doing the fraud.
While I’m making magical wishes, I’d also like Musk and all of his followers to choke to death.
dear saint luigi: please please please end musk. and as many of his acolytes as possible.
I was hoping you had some insight and revelations about how to use Finder.
If the non-ramirez entity has any sort of offensive powers, trying to kill or restrain it might yield a worse outcome. Like, you try to tie up the one inside and it decides the cat is out of the bag, so it bursts out of its skin suit and strangles you.
Oh maybe. I read that a long time ago but don’t remember the details anymore.
There was a book I read where the exorcism failed when the Christian guy tried to do it, but worked when the best friend sang their favorite song. It was corny but sweet. (I might be remembering it slightly wrong)
I ran a game in near future New York and used Google maps and street view for guidance. Worked well. None of the other players lived here, so I think the visuals helped them.
I had one really good game of Vampire. Lasted a couple years. We still talk about it sometimes, and its best scenes. Like how one PC saved an NPC by jumping out a 10th story window with her. Or the time they had a huge in character fight because the job they’d tried to do went sideways.
But I’ve also had a couple really bad games. There was one where they just didn’t read and retain anything from the books. One of the players on like session 4 was like “wait. How do I get more blood? Do I like… Bite people?”. My friend what do you think was happening in the other scenes when people were hunting for blood? They also didn’t retain anything about the different factions, so they didn’t really understand anyone’s motivation. It was bad. Still feel bad about it.
Please. Elaborate.
Yeah, I think there’s a big difference between “I thought they were going to investigate the smith, but they’re really suspicious of the wizard now and want to check her out first” and “they decided to forget about the whole civil war for the throne thing and open a BBQ joint for the local goblins”
Nowadays I’d probably just explicitly be like “Hey, so, when we started this game we agreed on a certain tone and direction. Specifically, it was going to be about a power struggle for the throne. Running a restaurant business in D&D sounds wild, but that is really a different kind of story and a different game. If you want to do that, let’s talk about it. Otherwise, I’m asking you to stay more on theme.”
Though I say that and my best game had plenty of “beach episodes”. One time literally, after they saved some sahaugin from being subjugated by a siren.