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Cake day: July 14th, 2023

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  • hedgehog@ttrpg.networktoComic Strips@lemmy.worldAss Ads
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    16 hours ago

    Glaring doesn’t imply a negative meaning. In this case it’s used to mean “obvious”.

    Unless you’re suggesting that “glaring” means “obviously staring” (it doesn’t - that would be “glaringly staring”) this doesn’t make any sense.

    “[He’s] glaring at [direct object]” is an example of a sentence that uses the present participle form of the verb “glare,” which explicitly communicates anger or fierceness.

    If you’re not convinced, read on.

    —————

    The verb form that takes an object is:

    Glare (verb with object): to express with a glare. They glared their anger at each other

    The noun form the above definition references is:

    Glare (noun): a fiercely or angrily piercing stare.

    “Glaring” can be an adjective and one of those definitions does mean “obvious” or “conspicuous,” but the use of that form of the word doesn’t make sense in her sentence. Think about a comparable sentence like “The undercover operative is conspicuous at the bar,” where the bar is the location. (Even then, most people wouldn’t use “glaring” in that sentence, as “conspicuous” or “obvious” are much less ambiguous; the operative could be staring piercingly or angrily at the bar rather than being glaring while being at the bar.) Another example that makes a bit more sense is “The effect of the invasive plants is glaring at the park.”

    But for that interpretation to be valid here, you’d have to:

    • believe that the dude is trying to hide/blend in, or otherwise explain how he - not what he’s doing, but the dude himself - is conspicuous
    • believe that the woman’s referring to her own ass as a location
    • assume that she isn’t commenting on how the guy is looking at her ass, even though the joke depends on giving him something different to look at

    That’s a bit of a stretch.



  • There’s a whole history of people, both inside and outside the field, shifting the definition of AI to exclude any problem that had been the focus of AI research as soon as it’s solved.

    Bertram Raphael said “AI is a collective name for problems which we do not yet know how to solve properly by computer.”

    Pamela McCorduck wrote “it’s part of the history of the field of artificial intelligence that every time somebody figured out how to make a computer do something—play good checkers, solve simple but relatively informal problems—there was a chorus of critics to say, but that’s not thinking” (Page 204 in Machines Who Think).

    In Gödel, Escher, Bach: An Eternal Golden Braid, Douglas Hofstadter named “AI is whatever hasn’t been done yet” Tesler’s Theorem (crediting Larry Tesler).

    https://praxtime.com/2016/06/09/agi-means-talking-computers/ reiterates the “AI is anything we don’t yet understand” point, but also touches on one reason why LLMs are still considered AI - because in fiction, talking computers were AI.

    The author also quotes Jeff Hawkins’ book On Intelligence:

    Now we can see the entire picture. Nature first created animals such as reptiles with sophisticated senses and sophisticated but relatively rigid behaviors. It then discovered that by adding a memory system and feeding the sensory stream into it, the animal could remember past experiences. When the animal found itself in the same or a similar situation, the memory would be recalled, leading to a prediction of what was likely to happen next. Thus, intelligence and understanding started as a memory system that fed predictions into the sensory stream. These predictions are the essence of understanding. To know something means that you can make predictions about it. …

    The human cortex is particularly large and therefore has a massive memory capacity. It is constantly predicting what you will see, hear, and feel, mostly in ways you are unconscious of. These predictions are our thoughts, and, when combined with sensory input, they are our perceptions. I call this view of the brain the memory-prediction framework of intelligence.

    If Searle’s Chinese Room contained a similar memory system that could make predictions about what Chinese characters would appear next and what would happen next in the story, we could say with confidence that the room understood Chinese and understood the story. We can now see where Alan Turing went wrong. Prediction, not behavior, is the proof of intelligence.

    Another reason why LLMs are still considered AI, in my opinion, is that we still don’t understand how they work - and by that, I of course mean that LLMs have emergent capabilities that we don’t understand, not that we don’t understand how the technology itself works.







  • Fair point, I should have asked about commercial games in general

    That said I didn’t mean that the game studio itself would do the AI training and own their models in-house; if they did, I’d expect it to go just as poorly as you would. Rather, I’d expect the model to be created by an organization specialized in that sort of thing.

    For example, “Marey” is one example I found of a GenAI model that its creators are saying was trained ethically.

    Another is Adobe Firefly, where Adobe says they trained only on licensed and public domain content. It also sounds like Adobe is paying the artists whose content was used for AI training. I believe that Canva is doing something similar.

    StabilityAI is also doing something similar with Stable Audio 2.0, where they partnered with a music licensing company, AudioSparx, to ensure that artists are compensated, AI opt outs are respected, etc…

    I haven’t dug into any of those too deep, but they seem to be heading in the right direction at the surface level, at least.

    One of the GenAI scenarios that’s the most terrifying to me is the idea of a company like Disney using all the material they have copyright for to train their own, proprietary GenAI image, audio, and video tools… not because I think the outputs would be bad, but because of the impact that would have on creators in that industry.

    Fortunately, as long as copyright doesn’t apply to purely AI generated outputs, even if trained entirely on your own content, then I don’t think Disney specifically will do this.

    I mention that as an example because that usage of AI, regardless of how ethically the model was trained, would still be unethical, in my opinion. Likewise in game creation, an ethically trained and operated model could still be used unethically to eliminate many people’s jobs in the interest solely of better profits.

    I’d be on board with AI use (in game creation or otherwise) if a company were to say, “We’re not changing the budget we have for our human workforce, including for contractors, licensed art, and so on, other than increasing it as inflation and wages increase. We will be using ethical AI models to create more content than we otherwise would have been able to.” But I feel like in a corporate setting, its use is almost always going to result in them cutting jobs.




  • But do nontechnical users care about the “missing” features? A lot of nontechnical users prefer simpler apps.

    There is a version of Blender that was made for Android. It’s quite old, though. But if you’re competent enough with Blender that you’ve memorized all its keyboard shortcuts and workflows, you’re likely technical enough to get it working via Termux. But if not, Nomad Sculpt (on both iOS and Android), SpaceDraw (Android only), and several other apps can serve the same purposes.

    Not sure why you listed video editing software and two different specific video editors, but Android and iOS both have Lumafusion. I’m sure there are other decent editors but I haven’t used them because Lumafusion is great. iPads do have DaVinci Resolve, though, for what that’s worth. If you care about using a FOSS video editor then you should care enough to install it via Termux. But let’s be real, most nontechnical users are probably happy using CapCut.

    DJ software - Cross DJ is free. There are other alternatives. And there are web based DJ software apps like YouDJ.


  • OnlyOffice is available on Android already.

    “any linux app” - I don’t think any nontechnical users want GParted on their Android phones, and it wouldn’t work anyway.

    Android has its own games, same as iOS. Nontechnical users are way more likely to want Windows games than Linux games anyway.

    Wine used to be developed natively for Android but they stopped a few years back. You can still download it at winehq though. I think Box64 with wine is a decent option?

    Overall the thing I’m confused about is why you think Google or any major Android phone manufacturer have a motivation to make native Linux apps more accessible. Google certainly doesn’t want to make it easier for you to use the better versions of their competitors’ apps. Google is moving further away from Linux, not closer. Providing a usable, good enough desktop experience that’s still Android underneath makes far more sense for them.

    Fortunately, like I said earlier, there are workarounds to get access to those Linux apps.

    The thing that is more likely to change is for the creators of Android apps to build apps that function better when used in a phone-as-desktop format. And even if they don’t, there are enough competent web apps out there that just being able to use your browser full screen on a monitor solves 90% of people’s actual use cases - and probably over 95% when you include the other apps that have decent desktop experiences that can be run alongside them.

    The Steam Deck approach is much closer to what you seem to want. The Steam Deck is an actually competent Linux machine that has a Valve-supported compatibility layer in Proton for running non-Linux games. It plugs into a USB-C hub connected to a monitor, mouse, and keyboard just fine, can install any Linux app, etc… It’s completely usable handheld as well. But it isn’t a phone, and even though it’s quite portable, it’s not “stick into your pocket” portable.

    I don’t expect a major manufacturer to make a Linux phone any time soon, and I don’t think the Linux phones that are out already have - or will have in the next 5 years - a smooth enough experience to convince any nontechnical user to switch.



  • What are the gaps in functionality for nontechnical people? And “apps that exist on Linux but not Android” doesn’t count, because such people are unlikely to have ever even used a Linux desktop in the first place. The improvement that matters won’t be Linux apps; it’ll be Android apps that are more usable in desktop mode.

    That said, what are the issues with the apps that are currently available?

    If a user installed Chrome, an office suite (whether that be Google Docs, Sheets, and Slides, the Microsoft equivalent, or something else), an email client, and other commonly available apps, what tasks would they be unable to complete, if any?

    Are these, or other commonly used apps, substantially less usable than on desktop? If so, how so?