If you haven’t, check out Combined Arms. It is an OpenRA mod that brings in a lot of units and design from RA2, Generals, and C&C3.
If you haven’t, check out Combined Arms. It is an OpenRA mod that brings in a lot of units and design from RA2, Generals, and C&C3.
The note reads:
IF YOU HAVE FOUND THIS NOTE YOU MUST BE ENGAGED IN DEMOLISHING ONE OF THE FALSE COLUMNS THAT HAVE BEEN PLACED IN THE FOYER OF THE SAINSBURY WING OF THE NATIONAL GALLERY. I BELIEVE THAT THE FALSE COLUMNS ARE A MISTAKE OF THE ARCHITECT AND THAT WE WOULD LIVE TO REGRET OUR ACCEPTING THIS DETAIL OF HIS DESIGN.
LET IT BE KNOWN THAT ONE OF THE DONORS OF THIS BUILDING IS ABSOLUTELY DELIGHTED THAT YOUR GENERATION HAS DECIDED TO DISPENSE WITH THE UNNECESSARY COLUMNS.
The dev stated that it mostly exists for more performance-limited applications like mobile.
Expanse does too, though it isn’t common in that world.
Kerbal Space Program 2
Similarly, VLC names their releases after Discworld characters. It’s a fun way to make major versions feel like more than just a number increment.
There’s some bones of that in sketches such as Captain Steve’s Banana Salve.
If you like the goofy side of Bojack’s comedy, check out Olde English Comedy. It’s a comedy group Bob-Waksberg was part of in college and it has a lot of great skits.
His production company splash comes from one of their worst videos.
Pork?! These are all beef, baby.
TLDR: The statistics only work if the host has to reveal a goat and offer to let you switch.
In the show the question is based on, the host didn’t always open an incorrect door after a guess. He didn’t always allow them to switch. He also offered money instead of opening a door at all in some cases. He could use these tools to get the outcome he wanted most of the time.
I was in a record store a few months ago, saw a copy of Switched on Bach, thought it would be interesting, and picked it up. Blew me away. Then I googled it, learned the story and how groundbreaking it was.
Now I’ve got a few albums of hers from that era. Great stuff.
I’ve been reading through the books and I’m astounded by just how well the authors have thought through the little details.
I’m also even more impressed with the adaptation to TV now that I’ve read them. The only thing they weren’t able to adapt was the difference in tone and mindset between the perspective characters.
Almost done with the Inaros books, looking forward to the unadapted books.
The lack of pressure leads to absurd file sizes for silly things.
A few weeks ago, I needed a vector company logo, so I asked our graphics team for one. The file they sent me was 6MB. While working with it, I noticed it was actually quite clean, so I exported it as an SVG and it came out to 2KB. 1/3000th the size for the exact same graphic.
I opened their file up in a text editor and found font configs for specific printer models (in a graphic with only filled curves), conditional logic, multiple thumbnails, and other junk.
Banks like to think that branch employees (bank tellers) are sales people. Most of them give ‘goals’ to each employee requiring them to open a certain number of new accounts, land a certain number of loans, etc each week/month. It isn’t ethical since the only people you can really sell on those services are the ones who should least get them. Anyone who actually wants/needs the services will come to you.
Wells Fargo differed from the rest of the industry by setting completely impossible goals, not just unethical ones. This led to them developing a culture where signing people up for services they didn’t agree to became commonplace.
Check out the demo if you have a chance. The game is a lot of fun and it has some pretty funny demo-exclusive writing.
Factorio is the best manufacturing/logistics sim by a huge margin. Some of that is technical things, but the biggest contributor is game balance and the complexity curve. They spent years iterating to find a sweet spot.
The regulatory agency is pretty large, but it’s headed by a 5-member commission.
The first game has a weird gameplay loop where you get to a city that is very similar to the previous one, have to do a some filler missions (often with no story at all) to unlock the story mission, then do the story mission and move on.
2-Syndicate are much more continuously story-driven. They all have quite a few collectables, but they aren’t important to experiencing the game.
The 2 family is mostly set inside cities, while 3 and after have more world around the cities. They also lose some focus on stealth over time, though it still exists in all of them.
Origins, Odyssey, and Valhalla become much more RPG-lite, combat focused, and require you to do quite a bit to keep up with enemy level scaling.
Looping back to the root of your question, the 2 family is often seen as the peak of the core series, with 4 (Black Flag) being up with it but different.
The only downside of the 2 family is that there isn’t much evolution between the three games to make moving to the next game feel like a jump to a new game, but progression is lost each time. It feels like one massive game with weird break points.
They specifically used it to make major players blatantly cheat during a tournament so that it would be taken seriously and fixed quickly.
Excel functions are translated. This leads to being pretty much locked out of any support beyond documentation if your system language isn’t English.