

Eh, even if PC/component sales drop to zero, PC will still be the biggest platform with hundreds of millions of active users.


Eh, even if PC/component sales drop to zero, PC will still be the biggest platform with hundreds of millions of active users.


So you paid for them on PS5 but pirated them on PC? Great job telling Sony you don’t want PC versions.


Minecraft is an infiniminer clone, it should be shut down ASAP.


The problem with a price war is Valve is “just” a multi-billion dollar company, very impressive for their size but a $100bn company like Sony and especially a $3 trillion company like Microsoft could squeeze them out of the market.
And they would have to subsidise the cost by far more than Sony/Microsoft do due to the smaller scale of production and more expensive newer contracts.


As long as it’s comparable price or cheaper than a pre-built of similar specs or building a similar build yourself, they’ll be a market for it. There’s always people looking to get into PC gaming and existing PC gamers who want their Steam library in a console form factor.


AI use does not mean they will start churning out slop
But they already did with that ugly AI sale banner that was taking over half their front page.


Problem is there’s been reports about memory providers cancelling contracts, as the premium AI companies will pay is far higher than breaking the current contracts.


They don’t “provide hooks” though, Heroic’s Galaxy integration is reverse-engineered and could break at any point that GOG update how they do things. Providing a downloadable installer is nice for some people I’m sure, but most people just want to download the game quickly and easily with features like cloud saves available.


What profit? I can guarantee that Valve has spent far more in hiring hundreds of highly skilled full time contractors for 5+ years than they’ve made from the 3% of Steam’s users on Linux.
Obviously it’s a long term strategy for them to eventually make money but we’ve only gained from their investment.


The problem is these stores (Epic but also the Microsoft Store and Amazon’s PC game store) only come along because some executive says “hey what if instead of Valve taking a cut from most PC games, we took a cut from most PC games”, there’s 0 interest or intent for them to be competition (as seen by the exclusives) for Steam or improve the developer/user experience.
Any time these massive companies offer a cheaper subsidised alternative to any existing product it’s to push out the smaller players with less resources and build their own monopoly.


Pretty sure the latest update with a load of paid mod bs is what caused the bug lol
Ultimately the EGS has shown 12% is not profitable, a lower cut would be nice for smaller devs but I don’t see why Valve would when every other platform of Steam’s size also takes 30%.