Yeah, things that, so long as they don’t teleport somewhere for literally no god damn reason, will only change in response to something they do. If you plan for there to be a bandit camp in the, but they avoid it and set fire to the forest somehow, now forest bandits flee into the plains and set up camp again, interact with something there, or disband.
More like therapy, and it’s still not going to be enough.
It gets fun when the side thought is longer than the original and starts getting side thoughts of its own. The context needs more context or nobody will get it.
I went to therapy and now I’m a girl…