Well, I’m currently writing a service and frontend, both in C# (Blazor for the UI), and using docker-compose to build and deploy them to a Raspberry Pi running Linux. So not only cross-platform, but cross-architecture as well.
This is not a new thing either. Since .NET Core was released almost 10 years ago, it has supported cross platform development.
2017: covfefe
2025: cvefefe
Oh fuck me, HOW in like 25 years did I not get that pun?!
I think you may have Europe confused with Japan.
There are loads of viable alternatives these days with both legacy auto manufacturers closing the gap and a raft of new EV manufacturers joining the market, mostly from China.
I sold my Model 3 last month and took delivery of a new Polestar 2. The only features that I’ve lost in the switch are the built in dashcam (had to install my own instead) and using my phone as a key (which is supposed to be fixed in the next software update). Other than that, the feature set and specification of the two cars is pretty similar. Except my new one has twice the battery capacity.
We refer to it as kew-bee-cuttle
Every lie we tell incurs a debt to the truth. Sooner or later, that debt is paid.
Our cat ushers us into bed when it’s near bedtime. If one of us is playing games late or otherwise up past midnight she will literally meow non-stop and chase us into the bedroom, it’s mildly annoying sometimes but very sweet haha. Then she’ll spend a few minutes with us in bed making biscuits before buggering off elsewhere, job completed.
Yeah I can imagine it taking time getting used to as a new player. I played the original as a kid on DOS so the UI is deeply ingrained lol.
Baldur’s Gate 3 (~600 hours), BeamNG.drive (~550), Cities Skylines (~300), Space Engineers (~300), 7 Days to Die (~250) and Satisfactory (~230).
These are all stats from Steam and probably not fully representative. Satisfactory for example I used to play on Epic when I got it as a free game over there, probably logged at least another 500 hours or so on that platform.
My most played game of all time is most likely TES: Oblivion, which I started playing at release back when I was a teenager and had almost infinite free time. I’m not sure if I still have my oldest save to confirm, but I suspect it would be at least 1,500 hours, probably more across several characters.
Not at all.
Lemmy is overwhelmingly militantly anti-Tesla, which is understandable considering who owns it, but it does mean that users tend to interpret any neutral or factual statements (basically anything that is not outright criticism) as having a pro-Tesla bias.
In this case, all I am stating is the fact that this specific change currently only affects corporate users. That could of course change in the future.
There is a rich history of cloud based data providers pulling the rug from under users with no warning. Look at what happened to Nest users when Google took over.
There is most likely an overlap on what you can get from the OBD port, but generally speaking the API will provide more high level info e.g driving status, mileage, live location - and the OBD port will provide more low level data e.g. detailed battery stats from the BMS, energy usage, etc.
Highlight where in the above post I am defending anything.
Something to note: Tesla has two vehicle APIs, the Fleet API for commercial accounts and the Owner API for individuals. This change currently only impacts the Fleet API.
If you are an individual owner who accesses your vehicle data from the Owner API (usually via a self hosted tool like TeslaMate), this does not affect you. Yet.
That also means we can still use the expansion cards for the Framework in any other device that also has a USB-C port. Need an SD card reader or a 2.5Gb LAN adapter? Not a problem, I’ll just grab one from my laptop.
Por qué no los dos?
Nah, the SWAT would have to arrest themselves.
I dunno, I reckon ‘DRAL YAES’ goes harder