Can’t talk about grease disposal without posting this.
Can’t talk about grease disposal without posting this.
Seems as good a reason as any to post this.
Good luck getting it out of your head, by the way.
Good catch!
NOT TO WORRY, BROTHER, WE’RE YELLING WITH YOU! AROOOOO
It was basically the perfect canvas for photoshopping: as empty and nondescript as it was ubiquitous and recognizable.
we sort of see a 20 percent uplift on the value of that customer because you’re locking that person, committing to a longer-term relationship.
Do these people never listen to themselves? Who the hell wants to be “locked”?
It wasn’t super meaningful from a narrative perspective, but no one who played Unreal when it was new is likely to forget that first step off the Vortex Riker onto Na Pali. Sure, there had been games like Myst, but this not only elevated how beautiful games can be, but put the player right in the middle of it like nothing else did. Not an easy moment to recreate. To be honest, that game plus UT2003/04 had some of the best graphics in the business, from both the technical and design standpoints.
Unless I’m looking at it wrong, it looks like you have to work the trackball with your index finger. Does that hurt after a while?
How much does it cost to repair a fender bender on a Suburban? Cus on an R1S, well…
Maybe I’m too optimistic, but I get the feeling that AI necromancy will be the next 3D. It’ll be a fad for a few years, and then we’ll wonder where “look kids, it’s [dead/old actor]!” went. Maybe AI will find a useful place in film, maybe it won’t, but I doubt it will be one of the main draws for very long.
Pumpkin spice old fashioned. With real pumpkin puree!