Logical volumes. it slows down IO on this setup but i don’t run IO intensive games. It allow me to just repartition and add drives as needed.
Logical volumes. it slows down IO on this setup but i don’t run IO intensive games. It allow me to just repartition and add drives as needed.
Oooooooh, I have one:
It’s like a 5 page spread for the whole spiel but this is the most relevant page.
The one thing i will add it that the eye thing primarily is super true and backed up by science as 20% of our brain is dedicated to visual functions and adding a third would make our heads very very hard to handle for almost 0 benefits.
Drew Hayes: Anything he wrote but Superpowereds are about 30 hours on average and there’s 4. Phil and Kaja Folio: Girl Genius.
I also don’t see The Martian on this page so adding it as a suggestion.
Kineticists. Those are called Kineticists and there’s a reason they aren’t allowed in most campaigns.
Map out the dungeons. On the map they form three arrows pointing to a place in the middle of the most dangerous desolate Level 23 dragon infested place. But if you make it a circle instead at the center is the BBEG’s place which is actually this wood carver hut in the woods NEAR the imperial city and it turns out he’s been making realistic looking wood golems the whole time and replacing key figures in the kingdom because they are loyal to him, the plot to get rid of heroes is just insurance.
Do you mean rolling random encounters while traveling or Rolling encounters randomly within a dungeon?
Random encounters were originally put in to add spice to long travel and make it feel like actual long time to travel and dangerous. Nowadays with modern story telling you can continue using it if you want but if you have a story base campaign they mostly just interrupt the flow.
If you want to use them for Additional XP and gold from time to time to adjust your players level gently and/or because you havent quite prepped the next area and you want to stall til next week then go nuts but see them for what they are, a purposeful time filler and making your players scared to go throught the forest.
If you mean within a dungeon then go nuts if you arent planning your dungeon fight by fight and you like the challenge of your monsters being random so your players have a more even chance, go nuts.
Understand by Ted Chiang
Whilst I respect the entire show and all the work it did as far as I’m concerned season 8 episode 20 I think ith the fishing pond is the place you should genuinely end. The follow up series are ok but don’t add anything,
I suspect part of it is protagonist. I, as a kid saw Luke as the character I was supposed to see the movie through. In EBS he’s barely there and he is at the lowest by the end.
In ROTJ you see his bitter sweet triumph but triumph never the less.
Yeah, logical volumes has a teeny bit of overhead, same with RAID. both together means you can run older things but things that have a lot of textures loading you will see some drop.