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Cake day: June 5th, 2025

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  • I decided to give Vintage Story a try. I was not prepared for what I was about to experience. I can already say it’s not for everyone. It’s like if you took Minecraft survival mode and then turned it into an actual survival mode. One of the first things everyone makes in Minecraft is a pickaxe. It took me about 2 hours to get the first pickaxe and then another 10 hours (though I did a lot of other things before upgrading my pick) to get the next tier of pickaxe. I probably would’ve gotten it quicker if I had only focused on that but I had a lot of other survival needs that had to deal with. But to go over what you need to make your first copper pickaxe.

    Obviously you need copper. Copper bits can spawn above ground (and a small hint that everyone mentions. If there’s copper on the ground there’s a small vein of copper right below it in the first layer of sedimentary rock). When you’ve collected enough copper you need to smelt it and cast it. To smelt copper you can’t use wood, you need to use charcoal. How do you get charcoal? You make a charcoal pit and burn wood into charcoal. You need an large amount of wood. How do you get wood? You make an axe. How do you make an axe? You flintknap an axe head and combine it with a stick. Now we can smelt copper but how do we cast it? For that you need to create a pickaxe mold. To create a pickaxe mold you mold clay and then fire it in a pit kiln. A pit kiln is pretty much a hole in the ground that you fill with the clay mold, dry grass, sticks and wood and then let it burn for a whole in game day. When you have a mold you put molten copper into the mold. But you can’t just take molten copper and stick it into the mold. You need a crucible to hold the liquid copper and tongs to hold the hot crucible. A crucible is made the same way a mold, you form it from clay and the fire it for a day. Tongs are probably the easiest part of the part of the process as you need just sticks and rope (which you make from cattails). If this feels like it takes forever it’s because it does. This is why it’s not for everyone but my god did this push the right buttons because unlocking the pickaxe felt like a real milestone.

    And in case anyone cares what I did for the next 10 hours, I harvested probably about 1000 tule plants to make a thatch roof. I started a farm and collected different kind of seeds (because you need to rotate crop to keep the soil healthy). I made a cellar because your food will spoil within days if you don’t stick them in the cellar. I collected enough copper to make a copper anvil so I could make more advance copper tools. I prospected the land to find tin and lead veins so I could make other metals than copper. I foolishly believed making leather might be easy so I hunted some animals until I looked up leatherworking and then gave up because I hadn’t found limestone (or it’s equivalent) to start the tanning process. Instead I started to make compost from the leather which I will later use as a fertilizer. Oh and I made a fruitpress to make juice from all the berries I’ve found.

    It’s a real survival experience and I’m definitely enjoying the complexity of it all. There’s an in-game survival guide that is pretty informative so I don’t need to go online to understand how something works. The game also has a very customizable gaming experience. You can very much tailor your experience to be a bit less survival or significantly more survival. You can also modify the worldgen to fit your needs which is something that got removed from Minecraft. There’s also a really good modding support. So far I’ve added the Carry On mod that lets me move chests and barrels around because when I expanded my base (to have more space for my stuff) moving my stuff around was a pretty annoying experience. I also have my eye on some other mods but those require starting a new playthrough and I want to get a bit better grasp of some of the mechanics before pulling the trigger on a new playthrough.

    TL:DR I absolutely recommend Vintage Story to anyone willing to put in the effort it demands. You will be rewarded for that effort.






  • There probably isn’t a central database to verify against so the solution would be to come up with a distributed system where each country implements its own verification process and then implement a standardized messaging structure that all countries would have to use. It would be a significant development effort to make something like that and it probably wouldn’t pay off to if it was made just for citizens initiative. Considering in the last 5 years there has been only 4 (5 if we also count SKG) initiatives that have passed 1 mil it’s probably cheaper to collect all the signatures and then have each country verify the dataset that relates to their country.





  • When Stop killing games initiative started one people wanted Pirate Software to support and promote the initiative so others would be more aware of the initiative. Instead of doing that Pirate Software decided to take a massive shit on the initiative essentially making the argument that it would actually end up killing games. Which would be somewhat acceptable position to take, if he hadn’t completely missed the point of the initiative, hadn’t made things never said in the initiative and hadn’t told everyone to eat his ass when people said he doesn’t understand the initiative. That was about 10 months ago when he was still somewhat well regarded in the gaming sphere.

    But in the last 10 months he’s been surrounded by controversies that have slowly changed the public perception of him. I won’t get into all those controversies because there are just too many to explain.

    So about 2 weeks ago Ross (the person spearheading the Stop killing games initiative) made a video where he decided to more or less vent his frustrations with Pirate Software because he effectively derailed the initiative. That got covered by MoistCritical who sided with Ross and said Pirate Software is talking out of his ass. Any normal person would’ve gone “Maybe I am wrong when everyone keeps telling me I’m wrong?” But Pirate Software literally said he is doubling down on his statements and he has been adamant that his interpretation of the initiative is correct, everyone else is wrong and he has done nothing wrong. Because he’s a narcissistic asshole he has fueled the drama, turned himself into the villain and ended up being the catalyst to having the initiative signed.


  • Goodeye8@piefed.socialtoGames@sh.itjust.worksEnjoy
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    22 days ago

    Yeah, I had plenty of time and money for gaming and other hobbies before having little mischievous halflings. Now at least two thirds of my free time goes into them instead of me. Would I love more me time, absolutely. But I also love them and I feel incredibly privileged to have the time that I can spend on them and I can’t fathom not wanting to spend time with them.

    But this is more about letting potential future parents know that children are a fucking huge commitment and you better have your own life sorted because you won’t have time to fix your shit later. Kids are post-campaign content. You finish your main story and then if you’re looking for some challenging content, you get kids. Don’t get kids during your main story because then they become your main story.


  • There are two point I’m going to make. First is that I think it’s something the developer shouldn’t have to decide in the first place. They wanted to make a game with gruesome scenes and that’s the game they made. The only reason they’re making it less gruesome is because they want their game to reach a wider audience which is why they’re porting to console but they can’t release their game on console because consoles are a locked down platform and the platform owners are exerting power they shouldn’t have to force the developers to compromise on their vision. It’s absolute bullshit that Sony/MS get a say in how a game should be made.

    The second point is that the developers did have to decide this, so it should be obvious why consumers are annoyed. They bought the product when it had one vision, and now the vision they were presented with is getting altered for reasons not at all related to their experience of the game and they’re not even given an option to retain the previous vision. Imagine if your favorite game was changed for some completely bullshit reason? Would you not get pissed?