he/him

Nerd, programmer, writer. I like making things!

  • 22 Posts
  • 678 Comments
Joined 1 year ago
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Cake day: June 20th, 2023

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  • Season 3 was pretty bad, everyone was so shiny! 4 is good so far. Art style is back and improved + the gameplay is way better (combat!)
    I think they somehow added part of the style to the previous games too, if you wanted to replay them anyway 👀

    And you’re right about Wolf, if it were a tv show I’d never hit skip on the intro. Hopefully season 2 is still happening?

    Edit: on the art -

    “Graphic Black” art style brings Season 4’s enhanced visual style to all previous seasons. Also includes full dynamic lighting to episodes that previously did not receive this upgrade.




  • edit - link

    Included

    • The Walking Dead: The Telltale Definitive Series
      There’s a lot of hours here, it has the 4 Seasons, 400 Days (a dlc), and The Walking Dead: Michonne. Seasons 1, 2, and 4 are great, give this a shot if you haven’t yet! I’m replaying it and it still stands up.
    • The Wolf Among Us
      urban fantasy, nice and grim
    • The Expanse: A Telltale Series
    • Tales of Monkey Island: Complete Season
    • Batman - The Telltale Series
    • Batman: The Enemy Within - The Telltale Series

    Didn’t play the bottom 4, so not sure on the quality. Tales From the Borderlands is currently free with prime, too! Worth a playthrough




  • Started watching Face Off—not that Face/Off—the show where a bunch of special effects artists make monster-ish costumes in a competition. Pretty fun! The bad ones are unfortunate to look at, but the contestants have a lot of talent and it’s interesting to watch. No ads too!

    Finished the Hashira Training arc in Delon Slayer, this show is so damn cool. The training scenes were a nice way to add some variety to the fights this season, and THAT ENDING!!
    Aaaand the latest What We Do In the Shadows was great, I don’t want it to end 😭














  • One of the most requested features is the ability to debug the running game from within the editor including pausing the game, clicking on elements within the scene, and embedding the running game window inside the editor. Dev4 comes with the first two of these workflows thanks to the contribution from YeldhamDev of Lone Wolf Technology & W4 Games, users are now able to explore their project’s world freely!

    The actual embedding of the game window into the editor will come later in a subsequent PR.

    This is a great update!