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Cake day: June 10th, 2023

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  • Anomandaris@kbin.socialtoAsklemmy@lemmy.ml*Permanently Deleted*
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    1 year ago

    Obviously things cost money, you patronising jackass, but pining all your hopes on CEOs and the ultra-wealthy to cut in to their own profit margins for the sake of humanity makes you more braindead than I am. It’s scientific innovation that drives discovery, cost reduction, and economic growth, not profit-hoarding conglomerates.

    A large portion of our discoveries and inventions in the past fifty years or more are building on top of innovations made during the 60s, 70s, and 80s by NASA’s launches. Electrical engineering, structural engineering, communications and data, materials sciences, all needed to be advanced for space travel. Handing this responsibility off to SpaceX just leads to all the data, discoveries, innovations, and corollaries being patented, trademarked, and locked away to make sure no competitor can take advantage of it.

    Shell knew climate change was going to devastate the planet over 50 years ago. Did they capitalise on that opportunity to develop green and renewable energy first and completely dominate that market for the betterment of themselves and the planet? No. They locked down that information, spread misinformation for decades, and made short term profiteering decisions to advance their own individual careers. Now we’re watching the planet slowly burn. So sure, let’s trust the corporate pigs.


  • Anomandaris@kbin.socialtoAsklemmy@lemmy.ml*Permanently Deleted*
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    1 year ago

    This is a horrible take. Absolutely awful, ultra-capitalist drivel. Why does every action or accomplishment have to be viewed through the lense of economic benefit? Not even holistic or utilitarian, just stakeholders and making the ultra-wealthy even wealthier… Who gives a fuck about space tourism? What the hell does that give us as a species?

    The original comment about the importance of aerospace and space exploration is absolutely correct, but the idea that the end goal is space tourism is more than enough to make me turn against it also. The end goal is exploration, technological advancements, and a greater understanding of how our universe works. We should be taxing the ever-loving shit out of sociopaths like Musk and Bezos and feeding some of that in to NASA, and ESA, so scientists can make discoveries for us all, rather than businessmen making discoveries so they can exploit, gatekeep, and profit off it.




  • I’ve been thinking about an ARPG based around World of Warcraft’s mythic dungeons.

    Scalable, multi-player, enhanceable instances where completion of more difficult versions of the instance rewards in better gear and crafting options.

    The idea is that the content is created for a 5-man party (1 tank, 1 healer, 3 dps) but you can try solo it, or bring up to 20 people to massively increase the difficulty and the rewards. Instances would follow WoW dungeon’s formula of trash mobs (which drop crafting materials and have rare drop chances for certain gear) pathing you towards a succession of bosses with very different, complex mechanics with stages, signaled abilities, and skill requirements.

    This would include a character levelling system to unlock new class abilities and mechanisms, a party finder system, certain dungeons locked behind character level and the completion of other dungeons at a certain difficulty level. Perhaps you could extend it to add in “world bosses”, massive 200-man bosses with a chance at particularly unique loot, but of course that would require a certain level of infrastructure and a game population making it justifiable.








  • I don’t know if I’d go that far. If you’re talking about a quick script then sure, whatever gets the job done. But for any actual project the use of good, consistent typing does a lot for readability and future-proofing. And in strongly-typed languages it can have a notable affect on the overall functionality too.

    If you can’t tell from context whether something is a float or if it’ll overflow the int max then you probably need to re-think the entire method.



  • Firstly I’d like to mention The Lost Fleet series by John G Hemry. It’s military sci-fi, as a part of the plot it discusses two forms of FTL travel, jump drives allowing you to FTL between adjoining stars, and the later invention of hypernet gates allowing direct travel from one star to another. It talks extensively about how certain star systems fared after hypernet gates made it unnecessary to travel through them to reach higher value systems.

    Some star systems were only inhabited as a means of supporting various cargo haulers, transporters, and warships that must pass through those stars. As pass-through travel waned we saw declining economies, civilians abandoned as extraction costs would have affected profit margins, increased societal unrest and rebellion as a result of being cut off from the central authority, and various other legal and illegal activities.

    It illustrated how truly huge space is, and how difficult communication, transportation, and protection could be out among the stars.

    I’d also like to provide an honorable mention to Malazan - Book of the Fallen, even though it’s high fantasy.

    This is because it not only goes in to significant detail regarding the magic system used, but also talks several times about the societal stagnation that comes about as a result of reliance on magic, and the reduced need to invent, discover, and innovate. The lack of science, and the implications of that, being the point here.