Apple employees outnumbered customers at Vision Pro launch in San Francisco’s Union Square::Apple’s new Vision Pro headset drew a sparse but eager crowd to San Francisco’s Union Square on Friday, for pickups and demos.
Apple employees outnumbered customers at Vision Pro launch in San Francisco’s Union Square::Apple’s new Vision Pro headset drew a sparse but eager crowd to San Francisco’s Union Square on Friday, for pickups and demos.
I worry that it’s a bit chicken and egg. I’ve a psvr and psvr2, for reference. Without millions of users, the market for a range of quality apps is poor. Then, of those quality apps, only a few will be truly great, even less revolutionary enough to sell a $3500 headset for one.
This is a big step up from existing VR headsets, it can do things they can’t, so I’m excited to see what devs can do.
Me too, but that assumes devs that have the time and access to do so. If it’s not mass market, they may not. In a way, hopefully it means that all vr has to use the same apis/design language eventually rather than a a new set of competing systems. Obviously, with seeing how the phone market went, none of the big companies will allow that to happen if they can avoid it.