TheOneWithTheHair@lemmy.world to Dungeons and Dragons - Memes and Comics@lemmy.worldEnglish · 1 year agoCharacter Creationlemmy.worldimagemessage-square16fedilinkarrow-up1186arrow-down12
arrow-up1184arrow-down1imageCharacter Creationlemmy.worldTheOneWithTheHair@lemmy.world to Dungeons and Dragons - Memes and Comics@lemmy.worldEnglish · 1 year agomessage-square16fedilink
minus-squarestebo@lemmy.dbzer0.comlinkfedilinkarrow-up4·1 year agoI think you should do 53+4d10dl1, so the average is about equal to the total of a standard array (72)
minus-squareTh4tGuyII@kbin.sociallinkfedilinkarrow-up2·1 year agodl1? Is that keep lowest die? RNG is fun in character creation, but I don’t want to punish them in the whole campaign for poor luck. I prefer to keep their highest than their lowest.
minus-squarestebo@lemmy.dbzer0.comlinkfedilinkarrow-up1·edit-21 year agodrop lowest 1, so keep highest 3 as you said, but with 53 instead of 50
minus-squareTh4tGuyII@kbin.sociallinkfedilinkarrow-up2·edit-21 year agoAh, so add an extra 3 on so the average roll lines up with the standard array. Fair enough, I might just start doing that. Thanks! Edit: Also, thanks for teaching me a new bit of dice terminology
I think you should do 53+4d10dl1, so the average is about equal to the total of a standard array (72)
dl1? Is that keep lowest die?
RNG is fun in character creation, but I don’t want to punish them in the whole campaign for poor luck. I prefer to keep their highest than their lowest.
drop lowest 1, so keep highest 3 as you said, but with 53 instead of 50
Ah, so add an extra 3 on so the average roll lines up with the standard array. Fair enough, I might just start doing that. Thanks!
Edit: Also, thanks for teaching me a new bit of dice terminology