Violent video games linked to verbal aggression and hostility but not physical aggression::Violent video games are linked to higher levels of verbal aggression and hostility but not physical aggression, with narcissistic traits also correlating with aggressive behaviors, according to a study published in Frontiers in Psychology. The research emphasizes that personality traits and game choice independently contribute to aggressive tendencies, but neither is proven as a causal factor. …
Its the simplest expression of “make value equal 0 for win condition”.
You can make a program that displays 1 x 0 = 0 whenever you hit the mouse button. In theory, that is as much as a game as Street Fighter or Fortnite.
I think we have some inherent limitations when creating win conditions for games, as animals we have an inherent propensity for violence. Not that we are violent as a group, but that we have such instincts as a result of or evolution. Breaking out of that box requires a much higher degree of creative effort than “kill the bad guy”, and it may struggle as a product even still thanks to the way our brains are wired.