If your character’s starting off at level one, they’re really only getting started with adventuring. You can let that be reflected in their backstory.

If you want to play a badass, starting above level 1 is allowed, though probably not recommended for new players still learning the rules of whatever system you’re playing.

  • CeruleanRuin@lemmy.one
    link
    fedilink
    English
    arrow-up
    6
    ·
    edit-2
    1 year ago

    The first few levels should be thought of as a tutorial, where there is no true peril no matter what enemies you face.

    It’s useful to get a feel for a new character before you start piling on all the details of class skills.

    • Zoutpeper@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      But the peril is highest in those first few levels as a strong breeze will kill a level 1 character. I also think it is hard to get a feel for a character if they lack eveything that defines them class-wise imo