Oh god, please don’t make me talk about myself.

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Joined 3 年前
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Cake day: 2023年6月12日

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  • Yeah. I think there’s a problem with the modern development cycle that a fuckton of the budget goes into marketing and marketable assets (i.e. all them graphics that look great in the trailers but nobody’s computer can actually handle, and then the rest of the team’s on the hook to make a game on a shoestring that can actually use all of that content - The only way you can possibly accomplish that with a fraction of a fraction of the budget is if it’s super simplistic and repetitive gameplay that’s stretched over 40+ hours like a peasant on a torture rack.

    Think about how many games you’ve played over the last decade, and how many of them were still fun to play after the first five hours, either because the primary gameplay loops were satisfying enough to keep you engaged, or because the game was keeping it fresh with new mechanics that didn’t bungle clumsily atop one another like a raspberry and beef trifle. Making great games is difficult and expensive, and most studios would rather put out something with a guaranteed return than anything that’s fun to play.





  • Two inch gap between the plywood rectangle wall and door so everyone can see you taking a shit? A foot between the bottom of the door and the floor so stupid kids can pop their heads under and keep you company? Say no more, I got you covered!

    It really is impressed upon me how cheaply every public bathroom is constructed. I feel like somebody could sneeze too hard and the whole thing would jostle apart.





  • I mean, the major issue there is “toilet equipped with an automatic cleaning and recovery module.” That is gonna be a huge expenditure for even one toilet in-home, and you’re not always at home when nature calls.

    I think it’d be more feasible for the health tracking device to embed itself in your stomach or intestines somewhere so that it just doesn’t pass through, notwithstanding all the sanitation issues that arise from trying to implant something internally where all your food/waste passes through.





  • For anyone wondering how to do this - on the first setup screen asking you to pick a language after you turn the laptop on, hit Shift + F10, which will bring up the console. Click on it and type:

    oobe/bypassnro

    This will restart the computer, and setup will appear unchanged. When you get to the step asking you to connect to a network, select “I don’t have Internet.” This will prompt the creation of a local account. Enjoy your Microsoft account free computer!

    If you’ve already connected to the Internet but haven’t created the account, open the console and type:

    ipconfig /release

    Which will force the computer to disconnect from the internet. From there you can use the oobe command from before to reset and set up without a Microsoft account.




  • I kind of feel that - I think the issue for me is that there’s a lot going on in each of these games that is tangential to the primary gameplay loop that on the surface isn’t obligatory, so if you find it not to your liking you can choose not to engage, but avoiding the secondary activities locks you out of some rewards for the PGL often and severely enough that you do feel obligated to engage to the point you can get these rewards. Especially in the gambling minigames, I often feel relieved when the points you buy end up being the same points you exchange for said rewards because it means I can just engage in the fighting a little more instead of having to gamble.

    Case in point, I’m playing Infinite wealth right now and it feels like a big step up from the first Like a Dragon, but I’m still finding myself pulled into the Sujimon quests even though I personally don’t like monster tamer games. I don’t even know what the rewards are but half of the map icons are raids and trainers, so I feel like I should at least be putting time into maintaining a team with the ones I can catch just from grinding out fights for Job XP.