I still remember when I met a pilot who majored in geology. I asked him “you know the irony in that right?” He says “yep. But hey at least I can tell you about the mountain we’re about to crash into.”
I still remember when I met a pilot who majored in geology. I asked him “you know the irony in that right?” He says “yep. But hey at least I can tell you about the mountain we’re about to crash into.”
It’s a matter of finding where the line between cost and user satisfaction meet.
Like sure you could limit all videos to 60fps @ 720p or 30fps @ 1080p but most everyone now wants everything 120fps @ 2160p which takes up dozens of gigs per video and eats up bandwidth.
I think a big part of that is just straight up storage space, more specially a lack thereof. Google won’t release specifics but estimates put the total data stored by YouTube at somewhere near an exabyte (1 million terrabytes). Most of which is made up by video files.
Of course that’s just issue number 1 of many to figure out.
Yea peertube is rough… Mostly in part due to, in my opinion at least, people wanting to make use of YouTube’s ad revenue system even tho most creators I watch making most of their income via donations rather than ad revenue.
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Lions mane and chicken of the woods. Grill em, hit em with some garlic butter and lemon pepper. Pretty dang good imo.